[FEEDBACK] CC2019: Cyberpunk City (Thursday, June 13th)

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Re: [FEEDBACK] CC2019: Cyberpunk City (Wednesday, June 12th)

Postby Kio (185180932) » Wed Jun 12, 2019 7:52 pm

What a theme. It was Impressive, innovative, ambitious, esoteric, revolutionary. Really world-bending for this game. Pat your theme planners, who did their homework, and designers on the back. Were they interested in this theme? because it looks like somebody was. :D

A few nitpicks::..the Train is invisible when animation is turned off - (Same with the police car chase item,). An *invisible* item that is only seen with animation on is a bit of a bummer imo - Hopefully items can be visible & seen in the future, so that they are easier to work with for the player, on the page, and on display despite animation preferences. They can still animate if they have to... But some play with animation turned off and still want to see their item.

Despite that, I could praise you guys on and on for taking on this ambitious theme head on and smashing it out of the ball park. but I will try to make it quick and painless. All of the items in this theme was good. The clothes are a nice bag of tricks too. Thank you for bringing this theme to the game, and going huge with it. The scope and ambition in seeing this as a large theme for 2 weeks has been monumental.

Maybe a Decopunk theme would be a good direction to go in next sometime in the future, can be a nice blend of vintage and futurism to meet some of the diverse spectrum of taste here, and to carry on in this tradition. After Paranormal Investigation, and this being well handled material. You guys have some big accomplishments on your hands. IMHO. Well done. Looking forward to seeing your creative achievements in the future themes.


:star: :drink:
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Re: [FEEDBACK] CC2019: Cyberpunk City (Wednesday, June 12th)

Postby CCAuntie Virus (112580197) » Wed Jun 12, 2019 10:13 pm

Well... This Ancient One would like to use a time spell and start this theme all over again !

This has GOT to be one of the BEST themes you guys have done.. :thumbsup:
I had a blast doing these rooms !
LOVED IT ! :heart: :heart: :heart:

I had only 1 issue, and it was that dang train. I had my room all done... then placed the train.
Unfortunately it went on TOP of everything....It was suppose to go BEHIND the pillars on the platform I made.. Now it looks weird. :sad:
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Re: [FEEDBACK] CC2019: Cyberpunk City (Wednesday, June 12th)

Postby Leeum (130695460) » Thu Jun 13, 2019 7:13 am

There's still more releases today, I think...
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Re: [FEEDBACK] CC2019: Cyberpunk City (Wednesday, June 12th)

Postby Chase (109598274) » Thu Jun 13, 2019 8:00 am

Just one more day of this theme. Nooooooooo :wailing:
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Re: [FEEDBACK] CC2019: Cyberpunk City (Wednesday, June 12th)

Postby Riff (185643699) » Thu Jun 13, 2019 9:06 am

have u been listening to all the lag and loading complaints lately? its been hell for a lot of social players the last couple days especially. visit altons and see for yourself. and now you go put up the friggin lag banner. your timing is amazing as usual o_o :phew: i get a bit sick of being snarky, but i also get sick of lag and seeing almost everyone else struggle with it a lot. its not fun
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Re: [FEEDBACK] CC2019: Cyberpunk City (Wednesday, June 12th)

Postby Rod (126579776) » Thu Jun 13, 2019 9:23 am

Riff (185643699) wrote:have u been listening to all the lag and loading complaints lately? its been hell for a lot of social players the last couple days especially. visit altons and see for yourself. and now you go put up the friggin lag banner. your timing is amazing as usual o_o :phew: i get a bit sick of being snarky, but i also get sick of lag and seeing almost everyone else struggle with it a lot. its not fun

Riffy continues to point this out - year after year - month after month. Lag has been a part of every online game I've ever played. Some of it has been my equipment and my internet provider in the past. But now I own machines that are some of the fastest and most powerful available. I also consistently ping around 110mbps with my download internet speed. Yet last night the game turned to mush about every 10 minutes. It was awful. I've no idea what you guys are doing, but the normal lag has gotten worse for me recently. And if I am experiencing it, I know it is the game.

I hope you guys take it seriously and tweak performance on your end again. The new inventory toys might be at fault here. Just an idea. :?: ;)
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Re: [FEEDBACK] CC2019: Cyberpunk City (Thursday, June 13th)

Postby Cheeya (2730905) » Thu Jun 13, 2019 9:28 am

next theme ? any ideas
Must be love on the brain, that's got me feeling this way..
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Re: [FEEDBACK] CC2019: Cyberpunk City (Thursday, June 13th)

Postby Rod (126579776) » Thu Jun 13, 2019 9:36 am

Cheeya (2730905) wrote:next theme ? any ideas

Summer Of Love (Groovy/Bohemian) :thumbsup:
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Re: [FEEDBACK] CC2019: Cyberpunk City (Thursday, June 13th)

Postby Cheeya (2730905) » Thu Jun 13, 2019 9:49 am

Pulse (126579776) wrote:
Cheeya (2730905) wrote:next theme ? any ideas

Summer Of Love (Groovy/Bohemian) :thumbsup:


omg i need to sell my yosoul. thanks rod :heart:
Must be love on the brain, that's got me feeling this way..
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Re: [FEEDBACK] CC2019: Cyberpunk City (Thursday, June 13th)

Postby Rod (126579776) » Thu Jun 13, 2019 9:52 am

Cheeya (2730905) wrote:
Pulse (126579776) wrote:
Cheeya (2730905) wrote:next theme ? any ideas

Summer Of Love (Groovy/Bohemian) :thumbsup:


omg i need to sell my yosoul. thanks rod :heart:

YW doll. I know a few others just like you that have their yo cash locked and loaded if BVG is really going back in time for some more fun from this era. Cyperpunk wasn't their thing, so they are chomping at the bit to get to decorating again. LOL
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Re: [FEEDBACK] CC2019: Cyberpunk City (Thursday, June 13th)

Postby YoMary YOJ (116373366) » Thu Jun 13, 2019 9:53 am

I'll be happy to see the new theme.
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Re: [FEEDBACK] CC2019: Cyberpunk City (Thursday, June 13th)

Postby SUSHIgirl (111646228) » Thu Jun 13, 2019 9:58 am

Hair overkill and seriously why do the men get no perk with their purchase? I have bought more outfits this theme than any other so good job but we could have had something else besides hair every 3 days.
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Re: [FEEDBACK] CC2019: Cyberpunk City (Wednesday, June 12th)

Postby SUSHIgirl (111646228) » Thu Jun 13, 2019 10:07 am

Pulse (126579776) wrote:
Riff (185643699) wrote:have u been listening to all the lag and loading complaints lately? its been hell for a lot of social players the last couple days especially. visit altons and see for yourself. and now you go put up the friggin lag banner. your timing is amazing as usual o_o :phew: i get a bit sick of being snarky, but i also get sick of lag and seeing almost everyone else struggle with it a lot. its not fun

Riffy continues to point this out - year after year - month after month. Lag has been a part of every online game I've ever played. Some of it has been my equipment and my internet provider in the past. But now I own machines that are some of the fastest and most powerful available. I also consistently ping around 110mbps with my download internet speed. Yet last night the game turned to mush about every 10 minutes. It was awful. I've no idea what you guys are doing, but the normal lag has gotten worse for me recently. And if I am experiencing it, I know it is the game.

I hope you guys take it seriously and tweak performance on your end again. The new inventory toys might be at fault here. Just an idea. :?: ;)

I could barely swap clothing today it lagged so hard. Hate the lag banner sales and never buy from them. I like to buy 10-1 yc unless there is some carrot item dangled with the package then I may consider buying for less value but never the banner sales(idc how broke I am)
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Re: [FEEDBACK] CC2019: Cyberpunk City (Thursday, June 13th)

Postby Cheeya (2730905) » Thu Jun 13, 2019 10:07 am

Pulse (126579776) wrote:
Cheeya (2730905) wrote:
Pulse (126579776) wrote:
Cheeya (2730905) wrote:next theme ? any ideas

Summer Of Love (Groovy/Bohemian) :thumbsup:


omg i need to sell my yosoul. thanks rod :heart:

YW doll. I know a few others just like you that have their yo cash locked and loaded if BVG is really going back in time for some more fun from this era. Cyperpunk wasn't their thing, so they are chomping at the bit to get to decorating again. LOL


yes plz u are so correct. Hopefully its done with the same effort as IE2019 and other recent themes.
Must be love on the brain, that's got me feeling this way..
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Re: [FEEDBACK] CC2019: Cyberpunk City (Thursday, June 13th)

Postby JulieHootieScraps (108384802) » Thu Jun 13, 2019 10:08 am

I don't understand the point of including a fade hair with the female officer hair when they don't blend well at all. Why have a colored fade when the original color already has a faded side?
:dizzy:
Can't wear the fade ON TOP of the Officer hair. Ick.
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But every Officer hair mutes the fade hair. Are they meant to be worn together?
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Also, is a target REALLY a good idea for a fade cut? NOPE!
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Re: [FEEDBACK] CC2019: Cyberpunk City (Thursday, June 13th)

Postby Catmomma (10727510) » Thu Jun 13, 2019 10:48 am

I guess I'm the only one in Yoworld that could care less about this theme. Not into it. Not participating, can't wait until its over and we get to see what's next. Haven't participated in a theme since Christmas
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Re: [FEEDBACK] CC2019: Cyberpunk City (Thursday, June 13th)

Postby JulieHootieScraps (108384802) » Thu Jun 13, 2019 10:57 am

Catmomma (10727510) wrote:I guess I'm the only one in Yoworld that could care less about this theme. Not into it. Not participating, can't wait until its over and we get to see what's next. Haven't participated in a theme since Christmas

What theme DO you want to see? :dizzy: There's been some very creative and awesome ones this year -- particularly the Icelandic one.
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Re: [FEEDBACK] CC2019: Cyberpunk City (Thursday, June 13th)

Postby Windy (187621989) » Thu Jun 13, 2019 11:05 am

Hey now! Going to revise my previous, largely uncomplimentary opinion of the theme. It is still so not my cup of tea. I am still BEGGING BVG to release a standalone subway or at least the floors and walls so we can have subways that go somewhere. But the items... some of them are legendary and I have to acknowledge that. The garage stuff, the cafe stuff, here and there items (security cameras, for instance) will be quite useful in many contexts. Kudos for that.

And thank you for the neon peace sign... WONDERFUL!

Please... standalone subways... I'd buy 3 right off the bat and that would require 3 light rail cash purchases. Imagine how many others would do the same! Ca-ching!
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Re: [FEEDBACK] CC2019: Cyberpunk City (Thursday, June 13th)

Postby Marmalade (11332338) » Thu Jun 13, 2019 12:37 pm

I cried with joy when this theme came out. And have had fun with it ever since! It truly is the only theme that I have totally embraced and thank you for such creative design. Love it!
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Re: [FEEDBACK] CC2019: Cyberpunk City (Thursday, June 13th)

Postby Leeum (130695460) » Thu Jun 13, 2019 12:38 pm

I'm so glad you took a risk with this theme :)
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